The Adventure of the Speckled Band

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In 2016 and 2017, I designed and taught the workshop Digital Fiction together with my wonderful colleague and professor of new media and aesthetics, Julia Genz.

As with many great projects, things turned out pretty different than expected. When we started working on the course, we wanted to spice up a journey through the history of interactive storytelling with some practical elements. What we ended up with, was a collaborative game design document for an interactive text adventure about Sherlock Holmes’ most popular case The Speckled Band.

This change of plans has been inspired by the great storytelling scheme Sherlock Holmes and the Internet of Things, an ongoing collaborative project and prototype by the Digital Storytelling Lab at Columbia University School of Arts.

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